Rabid Lion Games

March 5th, 2011

I promised two blog posts today, and for once I’ve exceeded a target! I just want to post an update on DBP 2011. I’ve decided, rather than try to rush and finish Sphero in time for the June deadline, I took up an offer of a collaboration from one of the devs I follow on […]

This is going to be a quick tutorial on one approach to implementing 2d terrain in Farseer. I’m going to assume you already have a reasonable grasp of xna and at least a basic grasp of Farseer, and that you either have access to an extensible map editor, you can build one, or that you’re […]

Promised update!

March 5th, 2011

  Two posts today. First of all, a Sphero update. I originally intended to spend about a day implementing wall-crawling. In reality its taken me over a week, mostly due to me not understanding how Farseer works. Needless to say I got there in the end, and I have a better understanding of Farseer as […]

Updates soon!

March 2nd, 2011

  I’ve been reinstalling my operating system recently, so I haven’t been able to post, but I have an update that I’m prepping for the weekend, plus hopefully a quick tutorial on 2d terrain with Farseer. More soon!

Proudly powered by WordPress. Theme developed with WordPress Theme Generator.
Copyright © Rabid Lion Games. All rights reserved.