Rabid Lion Games

Content creation

December 2nd, 2010

 

Just a quick update. I’ve been working hard on content creation for the last week or so, drawing the parts for Mario, and creating animations with them. They’re doing pretty well at the moment. Hopefully I’ll have some full animations up and running for a video upload this weekend.

I’ve also finally updated my ToDo list. For the last few months I’ve been working on things as I come to them, with no real plan. I’ve now gone through and listed all the things that I need to do to finish Mario. There are A LOT more of them then I thought! Most should be quick, but it all adds up. Still, I need a plan and I need to stick to it, because….

Dream Build Play 2011 has been announced! Registration opens in February, and there’ll probably be 2-3 months of the competition, so hopefully I’ll have until May – June time to get an entry together.

So the new timeline (seems a long time since I posted the last one!):

Mario – finished by end of the year(!)
Alta Engine fully updated to 4.0 and editors integrated into the engine by end of January.
DBP idea chosen and design document/ concept art completed by end of January.
Playable demo level of game w/ place holder art by end of February.
Full artwork for game completed by end of March.
All levels designed and built by end of April.
Testing – until DBP deadline!!!

Its a very tight schedule, and whatever I create will need to have a very narrow focus to achieve it on time.

I’m a bit disappointed that the competition isn’t for WP7, I have an idea that would be perfect, but as it is, I’m considering moving that idea to xbox for DBP. I’ll let you know when I’ve decided!

That’s all for now. Onwards!

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