Rabid Lion Games

Progress report

November 5th, 2010

 

Things are picking up now at last. The AEAvatar class is tested and working, I’ve written a skeleton of the AECharacter class which will fill out as I write the physics and AI engines.

Next up is Farseer integration which means adding a nice wrapper over its API, and integrating its setup code into AEGame.

More soon I hope!

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